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  2. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    A prototypical paper on game theory in economics begins by presenting a game that is an abstraction of a particular economic situation. One or more solution concepts are chosen, and the author demonstrates which strategy sets in the presented game are equilibria of the appropriate type.

  3. John Forbes Nash Jr. - Wikipedia

    en.wikipedia.org/wiki/John_Forbes_Nash_Jr.

    In 1994, he received the Nobel Memorial Prize in Economic Sciences (along with John Harsanyi and Reinhard Selten) for his game theory work as a Princeton graduate student. [65] In the late 1980s, Nash had begun to use email to gradually link with working mathematicians who realized that he was the John Nash and that his new work had value.

  4. Algorithmic game theory - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_game_theory

    Algorithmic game theory (AGT) is an area in the intersection of game theory and computer science, with the objective of understanding and design of algorithms in strategic environments. Typically, in Algorithmic Game Theory problems, the input to a given algorithm is distributed among many players who have a personal interest in the output.

  5. Cheap talk - Wikipedia

    en.wikipedia.org/wiki/Cheap_talk

    It is not guaranteed, however, that cheap talk will have an effect on equilibrium payoffs. Another game, the Prisoner's Dilemma, is a game whose only equilibrium is in dominant strategies. Any pre-play cheap talk will be ignored and players will play their dominant strategies (Defect, Defect) regardless of the messages sent.

  6. Abstract economy - Wikipedia

    en.wikipedia.org/wiki/Abstract_economy

    In theoretical economics, an abstract economy (also called a generalized N-person game) is a model that generalizes both the standard model of an exchange economy in microeconomics, and the standard model of a game in game theory.

  7. Theory of Games and Economic Behavior - Wikipedia

    en.wikipedia.org/wiki/Theory_of_Games_and...

    Theory of Games and Economic Behavior, published in 1944 [1] by Princeton University Press, is a book by mathematician John von Neumann and economist Oskar Morgenstern which is considered the groundbreaking text that created the interdisciplinary research field of game theory.

  8. Big push model - Wikipedia

    en.wikipedia.org/wiki/Big_push_model

    The Quarterly Journal of Economics; P Krugman, 1992: Toward a counter-counterrevolution in development theory. Proceedings of the World Bank Annual Conference on Development Economics; K Matsuyama, 1992: The market size, Entrepreneurship, and the Big Push. Stanford; KM Murphy, A Shleifer, RW Vishny, 1989: Industrialization and the Big Push.

  9. Price of anarchy - Wikipedia

    en.wikipedia.org/wiki/Price_of_anarchy

    The Price of Anarchy (PoA) [1] is a concept in economics and game theory that measures how the efficiency of a system degrades due to selfish behavior of its agents. It is a general notion that can be extended to diverse systems and notions of efficiency.