Search results
Results from the WOW.Com Content Network
Spring Web Flow (SWF) is the sub-project of the Spring Framework that focuses on providing the infrastructure for building and running rich web applications. The project tries to solve 3 core problems facing web application developers:
A disadvantage is that one often cannot access the clone() method on an abstract type. Most interfaces and abstract classes in Java do not specify a public clone() method. Thus, often the only way to use the clone() method is if the class of an object is known, which is contrary to the abstraction principle of using the most generic type possible.
The client, instead of writing code that invokes the "new" operator on a hard-coded class name, calls the clone() method on the prototype, calls a factory method with a parameter designating the particular concrete derived class desired, or invokes the clone() method through some mechanism provided by another design pattern.
As a result, often the clone() method can only be used if the actual class of an object is known, which is contrary to the abstraction principle of using the most generic type possible. For example, if one has a List reference in Java, one cannot invoke clone() on that reference because List specifies no public clone() method.
Spring Framework 4.0 was released in December 2013. [10] Notable improvements in Spring 4.0 included support for Java SE (Standard Edition) 8, Groovy 2, [11] [12] some aspects of Java EE 7, and WebSocket. [13] Spring Framework 4.2.0 was released on 31 July 2015 and was immediately upgraded to version 4.2.1, which was released on 01 Sept 2015. [14]
Webflow is a SaaS application that allows designers to build responsive websites with browser-based visual editing software. [3] While designers use the tool, Webflow automatically generates HTML, CSS, and JavaScript. [4] [5] Websites built on Webflow are powered by Amazon Cloudfront and hosted on Fastly. [6]
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
Java 3D central hierarchies in LePUS3. Java 3D is a scene graph-based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process.