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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  3. 100 prisoners problem - Wikipedia

    en.wikipedia.org/wiki/100_prisoners_problem

    Surprisingly, there is a strategy that provides a survival probability of more than 30%. The key to success is that the prisoners do not have to decide beforehand which drawers to open. Each prisoner can use the information gained from the contents of every drawer they already opened to decide which one to open next.

  4. A-not-B error - Wikipedia

    en.wikipedia.org/wiki/A-not-B_error

    Smith and Thelen [2] used a dynamic systems approach to the A-not-B task. They found that various components of the activity (strength of memory trace, salience of targets, waiting time, stance) combine in the "B"-trial (where the object is hidden in the "B" location rather than "A") so the child either correctly or incorrectly searches for the ...

  5. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    As already remarked, most sources in the topic of probability, including many introductory probability textbooks, solve the problem by showing the conditional probabilities that the car is behind door 1 and door 2 are ⁠ 1 / 3 ⁠ and ⁠ 2 / 3 ⁠ (not ⁠ 1 / 2 ⁠ and ⁠ 1 / 2 ⁠) given that the contestant initially picks door 1 and the ...

  6. Three prisoners problem - Wikipedia

    en.wikipedia.org/wiki/Three_Prisoners_problem

    As the warden says B will be executed, it is either because C will be pardoned (⁠ 1 / 3 ⁠ chance), or A will be pardoned (⁠ 1 / 3 ⁠ chance) and the coin to decide whether to name B or C the warden flipped came up B (⁠ 1 / 2 ⁠ chance; for an overall ⁠ 1 / 2 ⁠ × ⁠ 1 / 3 ⁠ = ⁠ 1 / 6 ⁠ chance B was named because A will be ...

  7. Buffon's needle problem - Wikipedia

    en.wikipedia.org/wiki/Buffon's_needle_problem

    The a needle lies across a line, while the b needle does not. In probability theory, Buffon's needle problem is a question first posed in the 18th century by Georges-Louis Leclerc, Comte de Buffon: [1] Suppose we have a floor made of parallel strips of wood, each the same width, and we drop a needle onto the floor.

  8. Bertrand's ballot theorem - Wikipedia

    en.wikipedia.org/wiki/Bertrand's_ballot_theorem

    In combinatorics, Bertrand's ballot problem is the question: "In an election where candidate A receives p votes and candidate B receives q votes with p > q, what is the probability that A will be strictly ahead of B throughout the count under the assumption that votes are counted in a randomly picked order?" The answer is

  9. Bertrand's box paradox - Wikipedia

    en.wikipedia.org/wiki/Bertrand's_box_paradox

    The probability of drawing another gold coin from the same box is 0 in (a), and 1 in (b) and (c). Thus, the overall probability of drawing a gold coin in the second draw is ⁠ 0 / 3 ⁠ + ⁠ 1 / 3 ⁠ + ⁠ 1 / 3 ⁠ = ⁠ 2 / 3 ⁠. The problem can be reframed by describing the boxes as each having one drawer on each of two sides. Each ...