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IronPython is written entirely in C#, although some of its code is automatically generated by a code generator written in Python. IronPython is implemented on top of the Dynamic Language Runtime (DLR), a library running on top of the Common Language Infrastructure that provides dynamic typing and dynamic method dispatch, among other things, for ...
Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.
A fundamental distinction in scope is what "part of a program" means. In languages with lexical scope (also called static scope), name resolution depends on the location in the source code and the lexical context (also called static context), which is defined by where the named variable or function is defined.
Classes can be composed of other classes, thereby establishing a compositional relationship between the enclosing class and its embedded classes. Compositional relationship between classes is also commonly known as a has-a relationship. [19] For example, a class "Car" could be composed of and contain a class "Engine". Therefore, a Car has an ...
Pseudolocalization (or pseudo-localization) is a software testing method used for testing internationalization aspects of software. Instead of translating the text of the software into a foreign language, as in the process of localization, the textual elements of an application are replaced with an altered version of the original language. For ...
For localization, at least three known reference locations are necessary to localize. Several localization algorithms based on Sequential Monte Carlo (SMC) method have been proposed in literature. [2] [3] Sometimes a node at some places receives only two known locations and hence it becomes impossible to localize. To overcome this problem, dead ...
The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor .
C# makes use of reification to provide "first-class" generic objects that can be used like any other class, with code generation performed at class-load time. [29] Furthermore, C# has added several major features to accommodate functional-style programming, culminating in the LINQ extensions released with C# 3.0 and its supporting framework of ...