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  2. Assignment operator (C++) - Wikipedia

    en.wikipedia.org/wiki/Assignment_operator_(C++)

    In the C++ programming language, the assignment operator, =, is the operator used for assignment.Like most other operators in C++, it can be overloaded.. The copy assignment operator, often just called the "assignment operator", is a special case of assignment operator where the source (right-hand side) and destination (left-hand side) are of the same class type.

  3. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    move assignment operator; Situations exist where classes may need destructors, but cannot sensibly implement copy and move constructors and copy and move assignment operators. This happens, for example, when the base class does not support these latter Big Four members, but the derived class's constructor allocates memory for its own use.

  4. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    If a destructor is declared generation of a copy constructor is deprecated (C++11, proposal N3242 [2]). Move constructor if no copy constructor, copy assignment operator, move assignment operator and destructor are explicitly declared. Copy assignment operator if no move constructor and move assignment operator are explicitly declared.

  5. Cloning (programming) - Wikipedia

    en.wikipedia.org/wiki/Cloning_(programming)

    C++ objects in general behave like primitive types, so to copy a C++ object one could use the '=' (assignment) operator. There is a default assignment operator provided for all classes, but its effect may be altered through the use of operator overloading. There are dangers when using this technique (see slicing).

  6. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6]

  7. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts.

  8. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    In this case chain assignment can be implemented by having a right-associative assignment, and assignments happen right-to-left. For example, i = arr[i] = f() is equivalent to arr[i] = f(); i = arr[i]. In C++ they are also available for values of class types by declaring the appropriate return type for the assignment operator.

  9. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    It is, however, preferable to use an algorithm from the C++ Standard Library for such tasks. [1] [2] [3] The member function erase can be used to delete an element from a collection, but for containers which are based on an array, such as vector, all elements after the deleted element have to be moved forward to avoid "gaps" in the collection ...