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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A class C has abstract methods if any of the following is true: C explicitly contains a declaration of an abstract method. Any of C's superclasses has an abstract method and C neither declares nor inherits a method that implements it. A direct superinterface of C declares or inherits a method (which is therefore necessarily abstract) and C ...

  4. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    [9] [10] The switch keyword can also be used with the non-reserved keyword yield to create switch expressions. synchronized Used in the declaration of a method or code block to acquire the mutex lock for an object while the current thread executes the code. [8] For static methods, the object locked is the class's Class. Guarantees that at most ...

  5. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    The more complex case is a Decorator Pattern that by using interfaces, forwarding can be made more flexible and typesafe. "Flexibility" here means that C need not refer to A or B in any way, as the switching of forwarding is abstracted from C. In this example, class C can forward to any class that implements an interface I.

  6. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  7. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    A loop-switch sequence [1] (also known as the for-case paradigm [2] or Anti-Duff's Device) is a programming antipattern where a clear set of steps is implemented as a switch-within-a-loop. The loop-switch sequence is a specific derivative of spaghetti code .

  8. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.

  9. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    By default, methods in C++ are not virtual (i.e., opt-in virtual). In Java, methods are virtual by default, but can be made non-virtual by using the final keyword (i.e., opt-out virtual). C++ enumerations are primitive types and support implicit conversion to integer types (but not from integer types).