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  2. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    The ideal difficulty therefore depends on individual player and should put the player in a state of flow. [6] [4] Consequently, for the development, it can be useful or even necessary to focus on a certain target group. Difficulty should increase throughout the game since players get better and usually unlock more power.

  3. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  4. Challenge point framework - Wikipedia

    en.wikipedia.org/wiki/Challenge_Point_Framework

    Importantly, though increases in task difficulty may increase learning potential, increased task difficulty is also expected to decrease performance. Thus, an optimal challenge point exists when learning is maximized and detriment to performance in practice is minimized.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    3. A round or wave in a single-location game with increasing difficulty. See also difficulty level, item level, wanted level. level editor A program, either provided within the game software or as separate software product, that allows players to place objects or create new levels for a video game. level scaling

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  7. Daughter gifts dad an image composed of daily text messages ...

    www.aol.com/news/daughter-gifts-dad-image...

    A woman who saved years' worth of daily text messages from her dad turned them into a sentimental Christmas gift that left her dad in tears. Leah Doherty of Ohio told "Good Morning America" that ...

  8. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Changing modes while the game is in progress can increase difficulty and provide additional challenge or reward player success. Power-ups are modes that last for a few moments or that change only one or a few game rules. For example, power pellets in Pac-Man give the player a temporary ability to eat enemies. [38]

  9. Sobbing and prayers echo through South Korean airport as ...

    www.aol.com/sobbing-prayers-echo-south-korean...

    The sounds of sobbing, prayers and anguish echoed through the departures hall of an airport in southwestern South Korea on Monday as families of the victims aboard a passenger jet that crash ...