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  2. Expert Gamer - Wikipedia

    en.wikipedia.org/wiki/Expert_Gamer

    Starting in August 1998, EGM 2 became Expert Gamer, [1] and the magazine's focus shifted away from news and previews to strategy and tricks. Despite the different name, XG continued EGM 2 ' s numbering system. The redesign into Expert Gamer was heralded with a rare fold-out cover depicting the name change unique to issue 50. The content of the ...

  3. Electronic Gaming Monthly - Wikipedia

    en.wikipedia.org/wiki/Electronic_Gaming_Monthly

    EGM2 (stylized as EGM 2) was a video game magazine published by Sendai Publishing from July 1994 to July 1998 as a spin-off of Electronic Gaming Monthly. Unlike EGM , however, EGM2 lacked a reviews section and had a greater emphasis on import games.

  4. Illbleed - Wikipedia

    en.wikipedia.org/wiki/Illbleed

    [3] [1] While the voice acting was panned by EGM and GameSpy, [22] [3] Dreamcast Magazine felt it contributed to its campy quality. [29] Both EGM and Next Generation wrote that the game had a low budget feel which made it feel in the same vein as the B movies that inspired it. [22] [27] Illbleed ' s game design and controls were criticized ...

  5. Elan EGM Resolution Passed with over 99% Approval

    www.aol.com/2013/04/12/elan-egm-resolution...

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  6. Star Wars: Shadows of the Empire (video game) - Wikipedia

    en.wikipedia.org/wiki/Star_Wars:_Shadows_of_the...

    EGM named Shadows of the Empire a runner-up for Nintendo 64 Game of the Year, behind Super Mario 64. Though noting little competition for this category, because only eight Nintendo 64 games were released in the US in 1996, they called the game "a tour-de-force that all Star Wars fans must check out".

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  8. Extraordinary general meeting - Wikipedia

    en.wikipedia.org/wiki/Extraordinary_general_meeting

    An extraordinary general meeting, commonly abbreviated as EGM, is a meeting of members of an organisation, shareholders of a company, or employees of an official body that occurs at an irregular time. [1]

  9. Blast Corps - Wikipedia

    en.wikipedia.org/wiki/Blast_Corps

    [16] Crispin Boyer of EGM wrote that the game's best feature was its "palpable sense of suspense" as the carrier advanced on resistant buildings. [15] Critics praised the game's graphics and sound. [2] [16] [3] [15] [19] [22] [21] Schneider found the game unpretentious in comparison to video game trends of photorealistic rendering and