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Crossfire is an online tactical first-person shooter game developed by Smilegate Entertainment for Microsoft Windows.It was first released in South Korea on May 3, 2007.. Due to its popularity in Asia, especially China and South Korea, it has become one of the world's most-played video games by player count, [1] with a lifetime total of 1 billion users in 80 countries worldwide. [2]
GameClub is a video game subscription service for iOS and Android devices. The service primarily offers games that were previously delisted from app stores or are no longer actively maintained by their original developers, updated to support newer devices and software. [1]
.cf, the Top-Level Domain for Central African Republic.NET Compact Framework, a version of the .NET Framework for mobile and embedded devices; Adobe ColdFusion, a web application development platform; Collaborative filtering, a method of making predictions by collecting information from many users; CompactFlash, a type of memory card
Flipsid3 Tactics was an esports organization based in the United States. Flipside had teams competing in Counter-Strike: Global Offensive, [2] Halo, Crossfire, fighting games, StarCraft II, iRacing, Tom Clancy's Rainbow Six Siege, Rocket League, and Dota 2. [3]
JaX Money Crew (JMC) was an American professional esports team that had players competing in Counter-Strike 1.6 and FIFA 07.They competed under the name Dallas Venom as a franchise of the DirecTV Championship Gaming Series in 2007 and 2008.
Association football video games are a sub-genre of sports video games.The largest association football video game franchise is EA Sports FC (formerly FIFA) by Electronic Arts (EA), with the second largest franchise being Konami's competing eFootball (formerly known as Pro Evolution Soccer or Winning Eleven).
EA Sports FC 24 [1] is an association football-themed simulation video game developed by EA Vancouver and EA Romania and published by EA Sports.It is the inaugural installment in the EA Sports FC series, [2] succeeding the FIFA video game series after Electronic Arts's partnership with FIFA concluded with FIFA 23.
It was targeted toward Asia's gaming market. The game uses the free-to-play and micropayment business model, similar to its predecessor. [4] It ran a closed beta test on 16 November 2011 and an open beta test in June 2013. After a period of open beta testing, it was released in December 2013 in the Asian markets, [5] but it was closed on April ...