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Redux was created by Dan Abramov and Andrew Clark in 2015. [3] Abramov began writing the first Redux implementation while preparing for a conference talk [4] at React Europe [5] on hot reloading. Abramov remarks, "I was trying to make a proof of concept of Flux where I could change the logic. And it would let me time travel.
The Scratch website's homepage. Scratch 3.0 was first announced by the Scratch Team in 2016. Several public alpha versions were released between then and January 2018, after which the pre-beta "Preview" versions were released. [60] A beta version of Scratch 3.0 was released on 1 August 2018.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Scratch, a small amount of extra money; Old Scratch or Mr Scratch, a figure representing the devil; Scratch building, creation, from raw materials, of architectural scale models; Scratchcard (or scratch card, or scratcher), a small card with one or more areas containing concealed information which can be revealed by scratching off an opaque ...
Redux (literary term), an adjective meaning "brought back, restored" used in literature, film and video game titles "Redux" (The X-Files), a two-part episode of The X-Files "Redux" , an episode of Homeland; Redux, an album by Adam Ant; Redux, an EP by Amebix; Redux: Dark Matters, a Dreamcast video game subsequently released online
Reverse-engineered by Gregory Montoir and open-sourced in March 2006 with version 0.1.5. The engine reached with v0.2.0 playable status when development and distribution of the source code was stopped. [365] The source code was made in 2017 available on GitHub for some time, before the repository was set to private. [366] Oo-Topos: 1982 2015
Squish is a commercial cross-platform GUI and regression testing tool that can test applications based on a variety of graphical user interface (GUI) technologies (see list below). It is developed and maintained by Froglogic. [1] [2]
The game was originally developed and released by Matt Griffiths and Mic Newsam as Bird in Sky in 2007. [3] In 2014 game developer Max Dohme joined Matt Griffiths in creating an updated release for the game. They teamed up after Max had created a number of mods for the game and had gotten in touch with Matt about creating an updated version.