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Charles Peirce reviewed Rifts Conversion Book in White Wolf #35 (March/April, 1993), rating it a 4 out of 5 and stated that "The Rifts Conversion Book is a very good resource for any Rifts Campaign. This book will probably be most enjoyable to those people who have not seen this information elsewhere, providing the most new ideas and information.
Rifts is a multi-genre role-playing game created by Kevin Siembieda in August 1990 and published continuously by Palladium Books since then. It takes place in a post-apocalyptic future, deriving elements from cyberpunk, science fiction, fantasy, horror, western, mythology and many other genres.
Bill Coffin (born September 17, 1970) is a writer of novels and role-playing games in the fantasy and science fiction genres. Perhaps best known for his work at Palladium Books from July 1998 through May 2002, he made significant contributions to several of Palladium's game series, most notably Palladium Fantasy, but also Heroes Unlimited and Rifts, and created his own game, Systems Failure.
Palladium Books is a publisher of role-playing games (RPGs) best known for its Rifts series (1990–present). Palladium was founded April 1981 in Detroit, Michigan, by current president and lead game designer Kevin Siembieda, and is now based in Westland, Michigan.
Palladium Books decided to enter the market in 1983 with Palladium Role-Playing Game, a 274-page book designed by Kevin Siembieda and Erick Wujcik, with illustrations by Sembieda and Michael Kucharski. [2] This edition underwent several minor revisions with various changes in cover art over the next ten years.
Charles Peirce reviewed Rifts World Book Two: Atlantis in White Wolf #35 (March/April, 1993), rating it a 2 out of 5 and stated that "Whether or not you like Atlantis will depend on what you want. If you feel the need to populate the Rifts world with yet more monsters, magic and weaponry, then definitely purchase this book. If not, definitely ...
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In the early 90s "Sourcebook Two" of Rifts was released, titled The Mechanoids, and it included conversions for the Mechanoids for use in a Rifts Earth setting, along with a storyline on how they got there. [7] In 1998 a collected Mechanoids RPG was released, compiled as the Mechanoid Invasion Trilogy [8] which is still available. [9]