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  2. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    A graphical representation of the test-driven development lifecycle. The TDD steps vary somewhat by author in count and description, but are generally as follows. These are based on the book Test-Driven Development by Example, [6] and Kent Beck's Canon TDD article. [8] 1. List scenarios for the new feature List the expected variants in the new ...

  3. Acceptance test-driven development - Wikipedia

    en.wikipedia.org/wiki/Acceptance_test-driven...

    Acceptance test–driven development (ATDD) is a development methodology based on communication between the business customers, the developers, and the testers. [1] ATDD encompasses many of the same practices as specification by example (SBE), [2] [3] behavior-driven development (BDD), [4] example-driven development (EDD), [5] and support-driven development also called story test–driven ...

  4. Tester-driven development - Wikipedia

    en.wikipedia.org/wiki/Tester-driven_development

    In test-driven development tests are used to drive the implementation towards fulfilling the requirements. Tester-driven development instead shortcuts the process by removing the determination of requirements and letting the testers (or the QA team) drive what they think the software should be through the testing (or QA) process. [1]

  5. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    Test driven development proceeds by quickly cycling through the following steps, with each step taking minutes at most, preferably much less. Since each user story will usually require one to two days of work, a very large number of such cycles will be necessary per story.

  6. Test automation - Wikipedia

    en.wikipedia.org/wiki/Test_automation

    Test automation, mostly using unit testing, is a key feature of extreme programming and agile software development, where it is known as test-driven development (TDD) or test-first development. Unit tests can be written to define the functionality before the code is written.

  7. Extreme programming - Wikipedia

    en.wikipedia.org/wiki/Extreme_programming

    Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, [1] [2] [3] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted.

  8. Continuous test-driven development - Wikipedia

    en.wikipedia.org/wiki/Continuous_test-driven...

    Continuous test-driven development (CTDD) [1] is a software development practice that extends test-driven development (TDD) by means of automatic test execution in the background, sometimes called continuous testing. [2]

  9. Unit testing - Wikipedia

    en.wikipedia.org/wiki/Unit_testing

    Unit is defined as a single behaviour exhibited by the system under test (SUT), usually corresponding to a requirement [definition needed].While it may imply that it is a function or a module (in procedural programming) or a method or a class (in object-oriented programming) it does not mean functions/methods, modules or classes always correspond to units.