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  2. Even–odd rule - Wikipedia

    en.wikipedia.org/wiki/Evenodd_rule

    A curve (top) is filled according to two rules: the even–odd rule (left), and the non-zero winding rule (right). In each case an arrow shows a ray from a point P heading out of the curve. In the even–odd case, the ray is intersected by two lines, an even number; therefore P is concluded to be 'outside' the curve.

  3. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    If the point is on the inside of the polygon then it will intersect the edge an odd number of times. The status of a point on the edge of the polygon depends on the details of the ray intersection algorithm. This algorithm is sometimes also known as the crossing number algorithm or the even–odd rule algorithm, and was known as early as 1962. [3]

  4. File:Even-odd and non-zero winding fill rules.svg - Wikipedia

    en.wikipedia.org/wiki/File:Even-odd_and_non-zero...

    The original image didn't seem to be displaying, so I re-saved it as a normal SVG rather than an Inkscape SVG. Fingers crossed... 08:54, 3 April 2011: 1,618 × 1,541 (9 KB) Fuzzypeg {{Information |Description ={{en|1=Diagram showing how a curve (top) is filled according to two rules: the even-odd rule (left), and the non-zero winding rule (right).

  5. Nonzero-rule - Wikipedia

    en.wikipedia.org/wiki/Nonzero-rule

    A curve (top) is filled according to two rules: the even-odd rule (left), and the non-zero winding rule (right). In each case an arrow shows a ray from a point P heading out of the curve. In the even-odd case, the ray is intersected by two lines, an even number; therefore P is concluded to be 'outside' the curve.

  6. File:Antu fill-rule-even-odd.svg - Wikipedia

    en.wikipedia.org/wiki/File:Antu_fill-rule-even...

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  7. Even and odd functions - Wikipedia

    en.wikipedia.org/wiki/Even_and_odd_functions

    If a real function has a domain that is self-symmetric with respect to the origin, it may be uniquely decomposed as the sum of an even and an odd function, which are called respectively the even part (or the even component) and the odd part (or the odd component) of the function, and are defined by = + (), and = ().

  8. Singly and doubly even - Wikipedia

    en.wikipedia.org/wiki/Singly_and_doubly_even

    In mathematics an even integer, that is, a number that is divisible by 2, is called evenly even or doubly even if it is a multiple of 4, and oddly even or singly even if it is not. The former names are traditional ones, derived from ancient Greek mathematics ; the latter have become common in recent decades.

  9. Parity (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Parity_(mathematics)

    Even and odd numbers have opposite parities, e.g., 22 (even number) and 13 (odd number) have opposite parities. In particular, the parity of zero is even. [2] Any two consecutive integers have opposite parity. A number (i.e., integer) expressed in the decimal numeral system is even or odd according to whether its last digit is even or odd. That ...