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Machine Learning Based Solutions Machine learning enables learning the correspondance between the subtle features in the input and the respective 3D equivalent. Deep neural networks have shown to be highly effective for 3D reconstruction from a single color image. [15] This works even for non-photorealistic input images such as sketches.
Prolog is particularly useful for symbolic reasoning, database and language parsing applications. Artificial Intelligence Markup Language (AIML) [11] is an XML dialect [12] for use with Artificial Linguistic Internet Computer Entity (A.L.I.C.E.)-type chatterbots. Planner is a hybrid between procedural and logical languages. It gives a ...
This method uses X-ray images for 3D Reconstruction and to develop 3D models with low dose radiations in weight bearing positions. In NSCC algorithm, the preliminary step is calculation of an initial solution. Firstly anatomical regions from the generic object are defined. Secondly, manual 2D contours identification on the radiographs is performed.
x (3D point) is the homogeneous representation of the resulting 3D point. The ∼ {\displaystyle \sim \,} sign implies that τ {\displaystyle \tau \,} is only required to produce a vector which is equal to x up to a multiplication by a non-zero scalar since homogeneous vectors are involved.
In learned iterative reconstruction, the updating algorithm is learned from training data using techniques from machine learning such as convolutional neural networks, while still incorporating the image formation model. This typically gives faster and higher quality reconstructions and has been applied to CT [4] and MRI reconstruction. [5]
One group of deep learning reconstruction algorithms apply post-processing neural networks to achieve image-to-image reconstruction, where input images are reconstructed by conventional reconstruction methods. Artifact reduction using the U-Net in limited angle tomography is such an example application. [6]
Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.