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The Pirate Round was a sailing route followed by certain Anglo-American pirates, and was most active from about 1693 to 1700 and then again from 1719 to 1721. The course led from the western Atlantic, around the southern tip of Africa, stopping at Madagascar , then on to targets such as the coast of Yemen and India .
ScubaVenture: The Search for Pirate's Treasure is a 1993 action video game. The game was developed by Apogee on contract for Softdisk in 1991, and was marketed as a Softdisk game; Apogee developed the title on behalf of id Software (being the final game they owed Softdisk), [4] in order to let them focus on developing Wolfenstein 3D (1992).
Clues for where the treasures were buried are provided in a puzzle book named The Secret produced by Byron Preiss and first published by Bantam in 1982. [1] The book was authored by Sean Kelly and Ted Mann and illustrated by John Jude Palencar, John Pierard, and Overton Loyd; JoEllen Trilling, Ben Asen, and Alex Jay also contributed to the book. [2]
Buildings Pirate Ship (Water Only) - 10 Farm Cash Decorations Wooden Cart - 20,000 coins Pirate Wreckage - 2 Farm Cash Pirate's Cove - 6 Farm Cash
Pirates burying treasure was a rare occurrence, with the only known instance being William Kidd, who buried some of his wealth on Gardiners Island. The myth of buried pirate treasure was popularized by such 19th-century fiction as "Wolfert Webber" by Washington Irving, "The Gold-Bug" by Edgar Allan Poe, and Treasure Island by Robert Louis ...
An online computer game was also created, by Sony Online Entertainment, called Pirates CSG Online (based on Pirates of the Spanish Main), which ended on January 31, 2011. [citation needed] In 2007 Pinnacle Entertainment Group released The Pirates of the Spanish Main, a source book for their Savage Worlds role playing game, set in the same world as the CSG.
Treasure of Villena, one of the most important prehistoric golden tableware findings in Europe [1]. Treasure (from Latin: thesaurus from Greek θησαυρός thēsauros, "treasure store" [2] [3]) is a concentration of wealth — often originating from ancient history — that is considered lost and/or forgotten until rediscovered.
A map of Pirate Adventure world by Aaron A. Reed from 50 Years of Text Games project. Published by Adventure International and the second game of the series, after Adventureland, this text-based adventure game was one of many adventure games created by Scott Adams, [1] in this case based on his wife Alexis's ideas. [2]