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The Eastern Front was a theatre of World War II which primarily involved combat between the nations and allies of Nazi Germany and the Soviet Union.Combat in the Eastern Front began with the two powers remaining peaceful towards each other, with the annexation of countries such as Albania and portions of Poland by Germany and its allies, and the annexation of Finland and the rest of Poland by ...
Decisive Battles of World War II: Battles in Normandy (2004) Decisive Battles of World War II: Battles in Italy (2005) Battlefront (2007 video game) (2007) (Namesake of 1986 version) Kharkov: Disaster on the Donets (2008) Across the Dnepr: Second Edition (2010) (Expansion. Remake of 2003 namesake title.)
Recreating the Eastern Front during World War II, Eastern Front covers the historical area of operations during 1941–1942. The player commands German units at the corps level as they invade the Soviet Union in 1941 and fight the computer-controlled Russians. The game simulates terrain, weather, supplies, unit morale, and fatigue.
In 1974, game designer Jim Dunnigan designed War in the East, a large game (3 maps, 2000 counters) to simulate the eastern front of World War II. The result was what critic Jon Freeman called "an ungainly beast with two thousand counters and poorly written rules. If anyone ever finished it, the fact has gone unreported."
In the first game, the player leads the Allied forces against the Axis powers through a series of missions in three campaigns: North Africa, Battle of Normandy, and Battle of the Bulge. [1] [2] The second game features four campaigns set in the Eastern Front, two played from the German side, the other two from the Soviet side. [3]
Panzer Campaigns is a series of operational level wargames originally developed by John Tiller Software, and currently by Wargame Design Studio. The games were originally published until 2010 by HPS Simulations, then self published by John Tiller Software until being bought out by Wargame Design Studio in 2021, after Tiller's death. [1]
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Close Combat was developed as a computer game version of the acclaimed Avalon Hill board game Advanced Squad Leader (ASL). The primary consultant for the morale model was Dr. Steven Silver, a specialist in combat-related trauma. Atomic Games had already developed several games for Avalon Hill, such as Operation Crusader and Stalingrad.