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  2. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  3. Cross section (geometry) - Wikipedia

    en.wikipedia.org/wiki/Cross_section_(geometry)

    In analogy with the cross-section of a solid, the cross-section of an n-dimensional body in an n-dimensional space is the non-empty intersection of the body with a hyperplane (an (n − 1)-dimensional subspace). This concept has sometimes been used to help visualize aspects of higher dimensional spaces. [7]

  4. Pentagonal trapezohedron - Wikipedia

    en.wikipedia.org/wiki/Pentagonal_trapezohedron

    Ten ten-sided dice. The pentagonal trapezohedron was patented for use as a gaming die (i.e. "game apparatus") in 1906. [1] These dice are used for role-playing games that use percentile-based skills; however, a twenty-sided die can be labeled with the numbers 0-9 twice to use for percentages instead.

  5. Tetrahedron - Wikipedia

    en.wikipedia.org/wiki/Tetrahedron

    A central cross section of a regular tetrahedron is a square. The two skew perpendicular opposite edges of a regular tetrahedron define a set of parallel planes. When one of these planes intersects the tetrahedron the resulting cross section is a rectangle. [11] When the intersecting plane is near one of the edges the rectangle is long and skinny.

  6. Icosidodecahedron - Wikipedia

    en.wikipedia.org/wiki/Icosidodecahedron

    The icosidodecahedron is an Archimedean solid, meaning it is a highly symmetric and semi-regular polyhedron, and two or more different regular polygonal faces meet in a vertex. [5] The polygonal faces that meet for every vertex are two equilateral triangles and two regular pentagons, and the vertex figure of an icosidodecahedron is {{nowrap|(3 ...

  7. The 74 spoke with researchers who hope games on popular platforms like Roblox can offer a cure for tests students find 'super boring.' Drawing on video games, educators land on unlikely idea ...

  8. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    A section, or cross-section, is a view of a 3-dimensional object from the position of a plane through the object. A section is a common method of depicting the internal arrangement of a 3-dimensional object in two dimensions. It is often used in technical drawing and is traditionally crosshatched. The style of crosshatching often indicates the ...

  9. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    [2] [3] Typically in axonometric drawing, as in other types of pictorials, one axis of space is shown to be vertical. In isometric projection , the most commonly used form of axonometric projection in engineering drawing, [ 4 ] the direction of viewing is such that the three axes of space appear equally foreshortened , and there is a common ...