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  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    These approaches combine a pseudo-random number generator (often in the form of a block or stream cipher) with an external source of randomness (e.g., mouse movements, delay between keyboard presses etc.). /dev/random – Unix-like systems; CryptGenRandom – Microsoft Windows; Fortuna

  3. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [1] [2] Its name derives from the choice of a Mersenne prime as its period length. The Mersenne Twister was designed specifically to rectify most of the flaws found in older PRNGs.

  4. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  5. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    For Monte Carlo simulations, an LCG must use a modulus greater and preferably much greater than the cube of the number of random samples which are required. This means, for example, that a (good) 32-bit LCG can be used to obtain about a thousand random numbers; a 64-bit LCG is good for about 2 21 random samples (a little over two million), etc ...

  6. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  7. Wichmann–Hill - Wikipedia

    en.wikipedia.org/wiki/Wichmann–Hill

    Wichmann–Hill is a pseudorandom number generator proposed in 1982 by Brian Wichmann and David Hill. [1] It consists of three linear congruential generators with different prime moduli, each of which is used to produce a uniformly distributed number between 0 and 1. These are summed, modulo 1, to produce the result. [2]

  8. F1 Racing Simulation - Wikipedia

    en.wikipedia.org/wiki/F1_Racing_Simulation

    F1 Racing Simulation is a racing simulation game, developed for Microsoft Windows by Ubi Soft in 1997. [2] The game is based on the 1996 Formula One World Championship, and is the first of the Racing Simulation games made by Ubisoft, being the predecessor to Racing Simulation 2, which was released in 1998.

  9. Fortuna (PRNG) - Wikipedia

    en.wikipedia.org/wiki/Fortuna_(PRNG)

    Fortuna is a cryptographically secure pseudorandom number generator (CS-PRNG) devised by Bruce Schneier and Niels Ferguson and published in 2003. It is named after Fortuna, the Roman goddess of chance. FreeBSD uses Fortuna for /dev/random and /dev/urandom is symbolically linked to it since FreeBSD 11. [1] Apple OSes have switched to Fortuna ...