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Dilithium (Li 2) exists (two covalently bonded lithium atoms); but something else is referred to in fiction. In Star Trek, dilithium occurs in crystal form and serves as a controlling agent in the matter-antimatter reaction cores used to power the faster-than-light warp drive. In the original series, dilithium crystals are rare and cannot be ...
Materials science in science fiction is the study of how materials science is portrayed in works of science fiction.The accuracy of the materials science portrayed spans a wide range – sometimes it is an extrapolation of existing technology, sometimes it is a physically realistic portrayal of a far-out technology, and sometimes it is simply a plot device that looks scientific, but has no ...
"Travel by Wire!" is a science fiction short story by English writer Arthur C. Clarke. His first published story, it was first published in December 1937 .This story is a humorous record on the development of the "radio-transporter" (actually a teleportation machine), and the various technical difficulties and commercial ventures that resulted.
John Wood Campbell Jr. (June 8, 1910 – July 11, 1971) was an American science fiction writer and editor. He was editor of Astounding Science Fiction (later called Analog Science Fiction and Fact) from late 1937 until his death and was part of the Golden Age of Science Fiction.
Science in science fiction is the study or of how science is portrayed in works of science fiction, including novels, stories, and films. It covers a large range of topics. Hard science fiction is based on engineering or the "hard" sciences (for example, physics, astronomy, or chemistry).
Children of the Atom is a 1953 science fiction novel by American writer Wilmar H. Shiras, which has been listed as one of "The Most Significant SF & Fantasy Books of the Last 50 Years, 1953–2002." [ 1 ] The book is a collection and expansion of three earlier stories, the most famous of which is the novella "In Hiding" from 1948, which ...
The science fiction computer game Space Rogue featured the use of technologically harnessed wormholes called "Malir gates" as mechanisms for interstellar travel. Navigation through the space within wormholes was a part of gameplay and had its own perils.
Most extrasolar planets in fiction are similar to Earth—referred to in the Star Trek franchise as Class M planets—and serve only as settings for the narrative. [1] [2] One reason for this, writes Stephen L. Gillett [Wikidata] in The Greenwood Encyclopedia of Science Fiction and Fantasy, is to enable satire. [3]