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In mathematics, computer science and especially graph theory, a distance matrix is a square matrix (two-dimensional array) containing the distances, taken pairwise, between the elements of a set. [1] Depending upon the application involved, the distance being used to define this matrix may or may not be a metric .
Since the range of values of raw data varies widely, in some machine learning algorithms, objective functions will not work properly without normalization. For example, many classifiers calculate the distance between two points by the Euclidean distance. If one of the features has a broad range of values, the distance will be governed by this ...
In mathematics, a Euclidean distance matrix is an n×n matrix representing the spacing of a set of n points in Euclidean space. For points x 1 , x 2 , … , x n {\displaystyle x_{1},x_{2},\ldots ,x_{n}} in k -dimensional space ℝ k , the elements of their Euclidean distance matrix A are given by squares of distances between them.
Given a distance matrix with the distances between each pair of objects in a set, and a chosen number of dimensions, N, an MDS algorithm places each object into N-dimensional space (a lower-dimensional representation) such that the between-object distances are preserved as well as possible.
The distance from a point to a plane in three-dimensional Euclidean space [7] The distance between two lines in three-dimensional Euclidean space [8] The distance from a point to a curve can be used to define its parallel curve, another curve all of whose points have the same distance to the given curve. [9]
A SIFT-Rank descriptor is generated from a standard SIFT descriptor, by setting each histogram bin to its rank in a sorted array of bins. The Euclidean distance between SIFT-Rank descriptors is invariant to arbitrary monotonic changes in histogram bin values, and is related to Spearman's rank correlation coefficient.
A very simple example can be given between the two colors with RGB values (0, 64, 0) ( ) and (255, 64, 0) ( ): their distance is 255. Going from there to (255, 64, 128) ( ) is a distance of 128. When we wish to calculate distance from the first point to the third point (i.e. changing more than one of the color values), we can do this:
Lloyd's algorithm is usually used in a Euclidean space. The Euclidean distance plays two roles in the algorithm: it is used to define the Voronoi cells, but it also corresponds to the choice of the centroid as the representative point of each cell, since the centroid is the point that minimizes the average squared Euclidean distance to the ...