Search results
Results from the WOW.Com Content Network
Digital pattern generators are today available as stand-alone units, add-on hardware modules for other equipment such as a [logic analyzer] or as PC-based equipment.. Stand-alone units are self-contained devices that include everything from the user interface to define the patterns that should be generated to the electronic equipment that actually generates the output signal.
For instance, an artist may combine traditional painting with algorithm art and other digital techniques. As a result, defining computer art by its end product can thus be difficult. Computer art is bound to change over time since changes in technology and software directly affect what is possible.
Animated example of what a glitched video can look like, by Michael Betancourt (Mae Murray in a screen test). Glitch art is an art movement centering around the practice of using digital or analog errors, more so glitches, for aesthetic purposes by either corrupting digital data or physically manipulating electronic devices.
Electronic art is a form of art that makes use of electronic media. More broadly, it refers to technology and/or electronic media. It is related to information art, new media art, video art, digital art, interactive art, internet art, and electronic music. It is considered an outgrowth of conceptual art and systems art.
Pieces of digital art range from captured in unique displays and restricted from duplication to popular memes available for reproduction in commercial products. Repositories for digital art include pieces stored on physical media, galleries on display on websites, and collections for download for free or purchase.
Digital electronics is a field of electronics involving the study of digital signals and the engineering of devices that use or produce them. This is in contrast to analog electronics which work primarily with analog signals. Despite the name, digital electronics designs include important analog design considerations.
New media art falls under the category of "complex digital object" in the Digital Curation Centre's digital curation lifecycle model which involves specialized or totally unique preservation techniques. Complex digital objects preservation has an emphasis on the inherent connection of the components of the piece.
Frank Popper From Technological to Virtual Art, MIT Press; Bruce Wands Art of the Digital Age, London: Thames & Hudson; Christine Buci-Glucksmann, "L'art à l'époque virtuel", in Frontières esthétiques de l'art, Arts 8, Paris: L'Harmattan, 2004; Margot Lovejoy Digital Currents: Art in the Electronic Age Routledge 2004