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Atsuko Nishida (西田 敦子, Nishida Atsuko) is a Japanese graphic artist who previously worked at Game Freak and TOYBOX Inc. She designed a number of creatures for the Pokémon franchise, including one of the most well-known Pokémon species, the franchise's mascot Pikachu.
From June to July 2009, a pixel art contest was run to create clothes, hair and accessories [15] for a pair of humanoid sprites that had been commissioned exclusively for Open Game Art. [16] This subsequently evolved into the Liberated Pixel Cup (LPC), a project to create a unified set of Creative Commons artwork.
Pokémon Puzzle League is a puzzle video game in the Puzzle League series developed by Nintendo Software Technology and published by Nintendo for the Nintendo 64.Released in North America on September 25, 2000, and in Europe on March 2, 2001, its Puzzle League-based gameplay has a focus on puzzle-based strategy in the game's grid-based format.
Pokémon Red Version and Pokémon Blue Version are 1996 role-playing video games (RPGs) developed by Game Freak and published by Nintendo for the Game Boy.They are the first installments of the Pokémon video game series, and were first released in Japan as Pocket Monsters Red [a] and Pocket Monsters Green, [b] followed by the special edition Pocket Monsters Blue [c] later that year.
Mimikyu (/ ˈ m iː m iː k j uː / ⓘ; Japanese: ミミッキュ, Hepburn: Mimikkyu) is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Designed by Megumi Mizutani for the 2016 video games Pokémon Sun and Moon, it is referred to as the "disguise Pokémon" in the series due to its appearance, which resembles a ragdoll form of Pikachu, the series mascot.
Ken Sugimori (Japanese: 杉森 建, Hepburn: Sugimori Ken, born January 27, 1966 in Fukuoka, Japan [1]) is a Japanese video game designer, illustrator, manga artist, and director. [2]
Jynx (/ ˈ dʒ ɪ ŋ k s / ⓘ), known in Japan as Rougela (Japanese: ルージュラ, Hepburn: Rūjura), is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Jynx first appeared in the video games Pokémon Red and Blue and sequels, later appearing in various merchandise, spinoff titles, or animated and printed adaptations of the franchise.
Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling , which have the goal of preserving the ...
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