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Dragon Ball FighterZ [a] (pronounced "fighters") [2] is a 2.5D fighting game [3] [4] [5] co-developed by Arc System Works and published by Bandai Namco Entertainment.Based on the Dragon Ball franchise, it was released for the PlayStation 4, Windows, and Xbox One, in most regions in January 2018, and in Japan the following month, and was released worldwide for the Nintendo Switch in September 2018.
Ryota Inoue (Japanese: 井上涼太, Hepburn: Ryota Inoue) better known by this nickname Kazunoko (かずのこ), is a Japanese fighting games player known for playing Holy Order Sol in Guilty Gear XX Accent Core Plus R, Yun in Street Fighter IV, Cammy in Street Fighter V, Yamcha in Dragon Ball FighterZ and Raven in Guilty Gear Xrd: Revelator.
Dragon Ball FighterZ became the first game in years to surpass the entrant numbers of a Street Fighter game becoming the most entered game at Evo 2018, the first for a non-Street Fighter game. Tekken 7 once again saw an increase in entrant numbers going from over 1,200 entrants to 1,504 becoming the third largest game at the event. [10] [11]
Dragon Ball FighterZ is one of the best anime games on the market, and frankly one of the best fighting games too. All the way back in 2022, publisher Bandai Namco announced that rollback netcode ...
Dragon Ball FighterZ gameplay. It may surprise you to read this, but Dragon Ball Fighter Z does not have a native PS5 or Xbox Series port. The six-year-old fighting game has been going strong with ...
Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including Guilty Gear and BlazBlue, as well as other license-based fighting games for Dragon Ball FighterZ, Persona 4 Arena , Granblue Fantasy Versus , and others.
Toriyama himself personally designed some of the video game original characters, such as Android 21 for Dragon Ball FighterZ, [1] Mira and Towa for Dragon Ball Online, [2] and Bonyū for Dragon Ball Z: Kakarot. [3] Dragon Ball games have been primarily released in Japan since 1986, with the majority of them being produced by Bandai.
The announcement was well-received, and allowed Arc System Works to develop Dragon Ball FighterZ and other third-party-based fighting games, including its sequel Guilty Gear Strive in the same style while upgrading it to Unreal Engine 4. The team intended to design the characters as closely as possible to anime using Softimage. [27]