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Blast Premier (stylized as BLAST Premier) is a Counter-Strike 2 (CS2) (previously Counter-Strike: Global Offensive) professional esports league launched in 2020. It is primarily based in two regions: North America and Europe.
3–4th - BLAST Premier Spring Final 2024; 3–4th - Esports World Cup 2024; 13–16th - BLAST Premier Fall Groups 2024; 13–16th - IEM Cologne 2024; 3–4th - BLAST Premier Fall Showdown 2024; 5–6th - BetBoom Dacha Belgrade Season 2; 13–16th - ESL Pro League Season 20; 5–6th - IEM Rio 2024
On September 16, 2013, a year after the release of Global Offensive, Valve announced a US$250,000 community-funded prize pool for the first official CS:GO Major. [11] The money was partially community-funded through the game's Arms Deal update, which allowed players to buy in-game skins. [1]
The Counter-Strike series has over 20 years of competitive history beginning with the original Counter-Strike.Tournaments for early versions of the game have been hosted since 2000, but the first prestigious international tournament was hosted in Dallas, Texas at the 2001 Cyberathlete Professional League (CPL) Winter Championship, won by the Swedish team Ninjas in Pyjamas.
Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.
In early November 2014, the German-based Electronic Sports League announced the creation of the ESL Pro League as the European ESL league. On April 28, 2015, ESL announced a joint venture with the North American-based E-Sports Entertainment Association League to provide a Counter-Strike: Global Offensive league with US$500,000 in total prize money in the first season between two continents.
Counter-Strike 2 is a 2023 free-to-play tactical first-person shooter game developed and published by Valve.It is the fifth entry in the Counter-Strike series, developed as an updated version of the previous entry, Counter-Strike: Global Offensive (2012).
This rating was based on the number of kills per round, the survival rate of a player per round, and the amount of multikills a player got, which is known as the impact rating. The higher each of these values are, the higher rating a player would get. [18] The HLTV 1.0 rating came under criticism for being too similar to the Kill/Death ratio. [19]