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  2. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  3. The Witcher IV - Wikipedia

    en.wikipedia.org/wiki/The_Witcher_IV

    The game is being developed using Unreal Engine 5, which CDPR adopted after transitioning away from their proprietary REDengine—the technology previously used for The Witcher 2: Assassins of Kings (2011) and Wild Hunt. [1] The Witcher IV was announced with a cinematic trailer at the Game Awards in December 2024. [10]

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  5. The Witcher (video game series) - Wikipedia

    en.wikipedia.org/wiki/The_Witcher_(video_game...

    [4] In 2003, Polish video-game developer CD Projekt Red negotiated with Sapkowski for rights to The Witcher, given the languishing work at Metropolis, [5] and released The Witcher, a role-playing game based on the saga in October 2007 for personal computers. It was well-publicized and, although it was the developer's first game, it received ...

  6. The Witcher (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Witcher_(video_game)

    The Witcher (Polish: Wiedźmin pronounced [ˈvʲɛd͡ʑmʲin]) is a 2007 action role-playing game developed by CD Projekt Red for Microsoft Windows and CD Projekt on OS X.It was based on the fantasy novel series The Witcher by Polish author Andrzej Sapkowski.

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  8. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  9. The Witcher 2: Assassins of Kings - Wikipedia

    en.wikipedia.org/wiki/The_Witcher_2:_Assassins...

    The Witcher 2: Assassins of Kings was announced on 18 September, 2009. [4] CD Projekt Red developed a proprietary engine, the REDengine, for the game, [9] unlike the first installment, which ran on a modified version of BioWare's Aurora Engine. The game incorporates the Havok physics engine.

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