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  2. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Some languages such as Julia include a true 32-bit Unicode character type as primitive. [24] Other languages such as JavaScript, Python, Ruby, and many dialects of BASIC do not have a primitive character type but instead add strings as a primitive data type, typically using the UTF-8 encoding. Strings with a length of one are normally used to ...

  3. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Primitive data types, such as Booleans, fixed-size integers, floating-point values, and characters, are value types. Objects, in the sense of object-oriented programming, belong to reference types. Assigning to a variable of reference type simply copies the reference, whereas assigning to a variable of value type copies the value.

  4. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    Especially whole numbers larger than 2 53 - 1, which is the largest number JavaScript can reliably represent with the Number primitive and represented by the Number.MAX_SAFE_INTEGER constant. When dividing BigInts, the results are truncated .

  5. Data type - Wikipedia

    en.wikipedia.org/wiki/Data_type

    Primitive data types or built-in data types are types that are built-in to a language implementation. User-defined data types are non-primitive types. For example, Java's numeric types are primitive, while classes are user-defined. A value of an atomic type is a single data item that cannot be broken into component parts.

  6. Category:Primitive types - Wikipedia

    en.wikipedia.org/wiki/Category:Primitive_types

    This is a non-diffusing subcategory of Category:data types. It includes data types that can also be found in the parent category, or in diffusing subcategories of the parent. Wikimedia Commons has media related to Primitive types .

  7. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations ...

  8. Margot Robbie appeared on the “Talking Pictures” podcast with TCM’s Ben Mankiewicz and revealed that her “Wolf of Wall Street” director Martin Scorsese actually offered her the chance ...

  9. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    In C, the functions strcmp and memcmp perform a three-way comparison between strings and memory buffers, respectively. They return a negative number when the first argument is lexicographically smaller than the second, zero when the arguments are equal, and a positive number otherwise.