Search results
Results from the WOW.Com Content Network
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]
This is where one class serves as a superclass (base class) for more than one sub class. For example, a parent class, A, can have two subclasses B and C. Both B and C's parent class is A, but B and C are two separate subclasses. Hybrid inheritance Hybrid inheritance is when a mix of two or more of the above types of inheritance occurs. An ...
The order of inheritance affects the class semantics. Python had to deal with this upon the introduction of new-style classes, all of which have a common ancestor, object. Python creates a list of classes using the C3 linearization (or Method Resolution Order (MRO)) algorithm.
Some languages allow variable shadowing in more cases than others. For example Kotlin allows an inner variable in a function to shadow a passed argument and a variable in an inner block to shadow another in an outer block, while Java does not allow these. Both languages allow a passed argument to a function/Method to shadow a Class Field. [1]
Nonetheless, the principle is useful in reasoning about the design of class hierarchies. Liskov substitution principle imposes some standard requirements on signatures that have been adopted in newer object-oriented programming languages (usually at the level of classes rather than types; see nominal vs. structural subtyping for the distinction):
The following python code establishes an explicit inheritance relationship between classes B and A, where B is both a subclass and a subtype of A, and can be used as an A wherever a B is required. class A : def do_something_a_like ( self ): pass class B ( A ): def do_something_b_like ( self ): pass def use_an_a ( some_a ): some_a . do_something ...
The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.
Instead, the name of the parent or base class is used followed by the scope resolution operator. For example, the following code presents two classes, the base class Rectangle, and the derived class Box. Box overrides the Rectangle class's Print method, so as also to print its height. [7]