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The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
This past quarter, we celebrated the 25th anniversary of the GeForce 256, the world's first GPU. The transforming executing graphics to igniting the AI revolution. NVIDIA's GPUs have been the ...
As a result of a patent infringement settlement, SGI acquired rights to some of the Nvidia Quadro GPUs and released VPro-branded products (the V3, VR3, V7 and VR7) based on these (the GeForce 256, Quadro, Quadro 2 MXR, and Quadro 2 Pro, respectively). These cards share nothing with the original Odyssey line and could not be used in SGI MIPS ...
Later, Nvidia released the GeForce2 MX (NV11), which offered performance similar to the GeForce 256 but at a fraction of the cost. The MX was a compelling value in the low/mid-range market segments and was popular with OEM PC manufacturers and users alike. The GeForce 2 Ultra was the high-end model in this series.
But it launched the first true graphics processing unit in 1999 under its now-famous GeForce brand. It was called the GeForce 256, and it offered a significant leap in performance over Nvidia's ...
The GeForce 2 series (NV15) is the second generation of Nvidia's GeForce line of graphics processing units (GPUs). Introduced in 2000, it is the successor to the GeForce 256. The GeForce 2 family comprised a number of models: GeForce 2 GTS, GeForce 2 Pro, GeForce 2 Ultra, GeForce 2 Ti, GeForce 2 Go and the GeForce 2 MX series.
GeForce 256 SDR 11 October 1999 NV10 TSMC 220 nm AGP 4× PCI 120 166 4:4:4 480 480 480 0 32 64 2.656 SDR: 128 50 GeForce 256 DDR 13 December 1999 150 4.8 DDR:
In fact, prior to the release of the NVIDIA GeForce 256 that supported Direct3D 7.0 transform and lighting acceleration, the Millennium G400 MAX was a respectable Direct3D card, competitive with Voodoo3 3500 and TNT2 Ultra. 3dfx had an edge in some games with its low-overhead Glide API and NVIDIA was, for a long time, king of OpenGL.
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