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  2. Close Assault: A Man-to-Man Game of Squad Tactics and Command

    en.wikipedia.org/wiki/Close_Assault:_A_Man-to...

    In Issue 20 of The Grenadier, John T. Lamont was enthusiastic about the game, saying, "This is a game which could become a lifestyle." Lamont found a lot to like, commenting, "From the gratifying amount of sheer contents, through the fast and easy basic game, to the opulence of detail simulated by the advanced and optional rules, Close Assault ...

  3. Man-to-man wargame - Wikipedia

    en.wikipedia.org/wiki/Man-to-man_wargame

    Some of these games represent further development of earlier titles; for example Firepower is a modern-set version of Close Assault, which is set in World War II, both from the same designer. Ambush! is an innovative solitaire game based on a system of paragraph readings and a sleeve-and-card system that reveals data about the game environment ...

  4. Close Combat (series) - Wikipedia

    en.wikipedia.org/wiki/Close_Combat_(series)

    The game contains a number of gameplay elements: Mental condition: Close Combat used a psychological model for each individual combatant.The combatant's morale would be affected by factors such as being near officers, being supported by other units, being under fire, taking casualties, and being left without orders.

  5. Close Assault - Wikipedia

    en.wikipedia.org/wiki/Close_Assault

    Print/export Download as PDF; ... Close Assault is a game in which the player is the top-ranked officer commanding World War II squads in tactical infantry combat. [1]

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  7. Combat Assault Vehicle - Wikipedia

    en.wikipedia.org/wiki/Combat_Assault_Vehicle

    CAV combat and movement rules use the Reaper Adventure Game Engine (R.A.G.E.), a generic game system developed by Reaper for use with their miniatures wargames such as CAV and Warlord. [1] This allows players to switch from game to game without having to learn a new combat and movement system for each game.

  8. List of miniature wargames - Wikipedia

    en.wikipedia.org/wiki/List_of_miniature_wargames

    Warfare in the Ancient World (Newbury Rules, 1980) [1] War Games Rules 1000 B.C to 500 A.D (Ancient War Games Research Group, 1969) War Games Rules 1000 B.C. to 1000 A.D. (War Games Research Group, 1971) War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1]

  9. The Gamers - Wikipedia

    en.wikipedia.org/wiki/The_Gamers

    TCS – The Tactical Combat Series simulates 20th century platoon level battles. OCS – The Operational Combat Series simulates 20th century battles at levels ranging from battalions to divisions. SCS – The Standard Combat Series is a general system which is easy (yet still challenging) and allows simulation of a wide range of battles.