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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 of the average of numbers chosen by all players. [1]

  3. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    In the array containing the E(x, y) values, we then choose the minimal value in the last row, let it be E(x 2, y 2), and follow the path of computation backwards, back to the row number 0. If the field we arrived at was E(0, y 1), then T[y 1 + 1] ... T[y 2] is a substring of T with the minimal edit distance to the pattern P.

  4. Closest string - Wikipedia

    en.wikipedia.org/wiki/Closest_string

    In theoretical computer science, the closest string is an NP-hard computational problem, [1] which tries to find the geometrical center of a set of input strings. To understand the word "center", it is necessary to define a distance between two strings.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    Starting from A, a greedy algorithm that tries to find the maximum by following the greatest slope will find the local maximum at "m", oblivious to the global maximum at "M". To reach the largest sum, at each step, the greedy algorithm will choose what appears to be the optimal immediate choice, so it will choose 12 instead of 3 at the second ...

  7. The 6 most common headache types — and when to see a doctor

    www.aol.com/6-most-common-headache-types...

    Certain types of headaches may be a sign of a more serious condition, such as a brain tumor or aneurysm, especially if the pain is sudden or severe, according to Cohen. "This highlights the ...

  8. Jaro–Winkler distance - Wikipedia

    en.wikipedia.org/wiki/Jaro–Winkler_distance

    The higher the Jaro–Winkler distance for two strings is, the less similar the strings are. The score is normalized such that 0 means an exact match and 1 means there is no similarity. The original paper actually defined the metric in terms of similarity, so the distance is defined as the inversion of that value (distance = 1 − similarity).

  9. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane [ 1 ] was among the first geometric problems that were treated at the origins of the systematic ...