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  2. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below. Variant: The implementation can be decoupled even more by deferring the presence of the implementation to the point where the abstraction is utilized.

  3. General Architecture for Text Engineering - Wikipedia

    en.wikipedia.org/wiki/General_Architecture_for...

    General Architecture for Text Engineering (GATE) is a Java suite of natural language processing (NLP) tools for man tasks, including information extraction in many languages. [1] It is now used worldwide by a wide community of scientists, companies, teachers and students.

  4. JAPE (linguistics) - Wikipedia

    en.wikipedia.org/wiki/JAPE_(linguistics)

    In computational linguistics, JAPE is the Java Annotation Patterns Engine, a component of the open-source General Architecture for Text Engineering (GATE) platform. JAPE is a finite state transducer that operates over annotations based on regular expressions.

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  6. Race condition - Wikipedia

    en.wikipedia.org/wiki/Race_condition

    For example, in Java, this guarantee is directly specified: [8] A program is correctly synchronized if and only if all sequentially consistent executions are free of data races. If a program is correctly synchronized, then all executions of the program will appear to be sequentially consistent (§17.4.3).

  7. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The following example is in the language Java, and shows how the contents of a tree of nodes (in this case describing the components of a car) can be printed. Instead of creating print methods for each node subclass ( Wheel , Engine , Body , and Car ), one visitor class ( CarElementPrintVisitor ) performs the required printing action.

  8. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    The following is a dynamic programming implementation (with Python 3) which uses a matrix to keep track of the optimal solutions to sub-problems, and returns the minimum number of coins, or "Infinity" if there is no way to make change with the coins given. A second matrix may be used to obtain the set of coins for the optimal solution.

  9. Boolean satisfiability problem - Wikipedia

    en.wikipedia.org/wiki/Boolean_satisfiability_problem

    A variant of the 3-satisfiability problem is the one-in-three 3-SAT (also known variously as 1-in-3-SAT and exactly-1 3-SAT). Given a conjunctive normal form with three literals per clause, the problem is to determine whether there exists a truth assignment to the variables so that each clause has exactly one TRUE literal (and thus exactly two ...