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A basic property about an absorbing Markov chain is the expected number of visits to a transient state j starting from a transient state i (before being absorbed). This can be established to be given by the (i, j) entry of so-called fundamental matrix N, obtained by summing Q k for all k (from 0 to ∞).
A game of snakes and ladders or any other game whose moves are determined entirely by dice is a Markov chain, indeed, an absorbing Markov chain. This is in contrast to card games such as blackjack, where the cards represent a 'memory' of the past moves. To see the difference, consider the probability for a certain event in the game.
A Markov chain is a type of Markov process that has either a discrete state space or a discrete index set (often representing time), but the precise definition of a Markov chain varies. [6] For example, it is common to define a Markov chain as a Markov process in either discrete or continuous time with a countable state space (thus regardless ...
The distribution can be represented by a random variable describing the time until absorption of an absorbing Markov chain with one absorbing state. Each of the states of the Markov chain represents one of the phases. It has continuous time equivalent in the phase-type distribution.
Fundamental matrix (absorbing Markov chain) This page was last edited on 27 February 2022, at 15:25 (UTC). Text is available under the Creative Commons Attribution ...
This category is for articles about the theory of Markov chains and processes, and associated processes. See Category:Markov models for models for specific applications that make use of Markov processes.
Consider a continuous-time Markov process with m + 1 states, where m ≥ 1, such that the states 1,...,m are transient states and state 0 is an absorbing state. Further, let the process have an initial probability of starting in any of the m + 1 phases given by the probability vector (α 0,α) where α 0 is a scalar and α is a 1 × m vector.
For a continuous time Markov chain (CTMC) with transition rate matrix, if can be found such that for every pair of states and π i q i j = π j q j i {\displaystyle \pi _{i}q_{ij}=\pi _{j}q_{ji}} holds, then by summing over j {\displaystyle j} , the global balance equations are satisfied and π {\displaystyle \pi } is the stationary ...