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Andrew Prahlow (born March 5, 1988, in Winter Park, Florida) is an American video game, film, and television composer based in Los Angeles, California. He is a BAFTA-nominated composer. [1] Prahlow is best known for his work on the action-adventure game Outer Wilds [2] and its expansion, Outer Wilds: Echoes of the Eye. [3]
Outer Wilds is set in a planetary system consisting of a sun orbited by a number of celestial bodies: the Hourglass Twins, a pair of planets orbiting each other with sand flowing from one to the other; Timber Hearth, a forested Earth-like planet that is the homeworld of the four-eyed Hearthian species; the Attlerock, a small rocky moon orbiting Timber Hearth; Brittle Hollow, a hollow planet ...
The 16th British Academy Video Game Awards was hosted by the British Academy of Film and Television Arts on 2 April 2020 to honour the best video games of 2019.Though originally planned to be presented at a ceremony at the Queen Elizabeth Hall in London, the event was instead presented as a live stream due to concern over the coronavirus pandemic.
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The company was founded as a division of Annapurna Pictures on December 1, 2016, as Annapurna's attempt to expand into the video game industry. The company's early staff was composed of existing Annapurna executives, producer Neale Hemrajani and Technology Head James Masi along with several video game veterans, including Nathan Gary, Deborah Mars, Hector Sanchez, and Jeff Legaspi, who had ...
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Parodius (1988 video game) Parodius (1990 video game) The Persistence; Phoenix (1980 video game) Pigs in Space (video game) Planet Laika; Planetoids (video game) Pocket Fleet; Power Punch II; Prey (2017 video game) Project Space Station; Project Sylpheed; Protector (Atari Jaguar video game) ProtoGalaxy; PULSAR: Lost Colony; Putt-Putt Goes to ...
The Art of Outer Wilds | Unity Creator Spotlight discusses various graphical effects in the game. It's pretty technical but might be useful. Sparking Curiosity-Driven Exploration Through Narrative in 'Outer Wilds' is a GDC talk about narrative design. It's been a while since I watched them and both are fairly long, so I'm not sure exactly where ...