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Production systems may vary on the expressive power of conditions in production rules. Accordingly, the pattern matching algorithm that collects production rules with matched conditions may range from the naive—trying all rules in sequence, stopping at the first match—to the optimized, in which rules are "compiled" into a network of inter-related conditions.
The AIML pattern syntax is a very simple pattern language, substantially less complex than regular expressions and as such less than level 3 in the Chomsky hierarchy. To compensate for the simple pattern matching capabilities, AIML interpreters can provide preprocessing functions to expand abbreviations, remove misspellings, etc.
The intersection of two patterns: A binding: . with ; A matching logic may also have a set of sorts. In that case, each pattern belongs to a particular sort. Structures can be used to combine patterns of different sorts together.
The Rete algorithm is widely used to implement matching functionality within pattern-matching engines that exploit a match-resolve-act cycle to support forward chaining and inferencing. It provides a means for many–many matching, an important feature when many or all possible solutions in a search network must be found.
In computer science, the Krauss wildcard-matching algorithm is a pattern matching algorithm. Based on the wildcard syntax in common use, e.g. in the Microsoft Windows command-line interface, the algorithm provides a non-recursive mechanism for matching patterns in software applications, based on syntax simpler than that typically offered by regular expressions.
In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition , the match usually has to be exact: "either it will or will not be a match."
The second, or default case x -> 1 matches the pattern x against the argument and returns 1. This case is used only if the matching failed in the first case. The first, or special case matches against any compound, such as a non-empty list, or pair. Matching binds x to the left component and y to the right component. Then the body of the case ...
In computer science, the ostrich algorithm is a strategy of ignoring potential problems on the basis that they may be exceedingly rare. It is named after the ostrich effect which is defined as "to stick one's head in the sand and pretend there is no problem". It is used when it appears the situation may be more cost-effectively managed by ...