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TiMidity++, originally and still frequently informally called TiMidity, is a software synthesizer that can play MIDI files without a hardware synthesizer. [2] It can either render to the sound card in real time, or it can save the result to a file, such as a PCM.wav file.
If a MIDI file is programmed to the General MIDI protocol, then the results are predictable, but timbre and sound fidelity may vary depending on the quality of the GM synthesizer. The General MIDI standard includes 47 percussive sounds, using note numbers 35-81 (of the possible 128 numbers from 0–127), as follows: [3]
SoundFont is a brand name that collectively refers to a file format and associated technology that uses sample-based synthesis to play MIDI files. It was first used on the Sound Blaster AWE32 sound card for its General MIDI support.
A MIDI instrument can also be a stand-alone module (without a piano-style keyboard) consisting of a General MIDI soundboard (GM, GS and XG), onboard editing, including transposing, MIDI instrument selection and adjusting volume, pan, reverb levels and other MIDI controllers.
MIDI: 1 MIDI in; 2 MIDI out; DIN sync out; tape sync IO; metronome out Covox Speech Thing: 1987: 8 bit: 7 kHz (Disney Sound Source), up to 44 kHz (CPU speed dependent) PCM: 1 DAC: AdLib: 1987: 64 volume settings / 8 bit: 16 kHz FM synthesizer: 6-voice FM synthesizer, 5 percussion instruments Roland MT-32: 1987: 16 bit: 32 kHz MIDI synthesizer
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Download QR code; Print/export Download as PDF; ... MIDI melodic channels 8 15 15 [a] ... Drum sounds per kit 30 47 61 72 61 53