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Since the PHOSITA standard turned to be too ambiguous in practice, the U.S. Supreme Court provided later two more useful approaches which currently control the practical analysis of non-obviousness by patent examiners and courts: Graham et al. v. John Deere Co. of Kansas City et al., 383 U.S. 1 (1966) gives guidelines of what is "non-obvious ...
The purpose of the inventive step, or non-obviousness, requirement is to avoid granting patents for inventions which only follow from "normal product design and development", to achieve a proper balance between the incentive provided by the patent system, namely encouraging innovation, and its social cost, namely conferring temporary monopolies. [4]
A result is called "folklore" if it is non-obvious and non-published, yet generally known to the specialists within a field. In many scenarios, it is unclear as to who first obtained the result, though if the result is significant, it may eventually find its way into the textbooks, whereupon it ceases to be folklore.
The Patent Act (R.S.C., 1985, c. P-4) [1] makes explicit reference to a "person skilled in the art" in the s. 28.3 requirement that the subject matter of a patent be non-obvious. 28.3 The subject-matter defined by a claim in an application for a patent in Canada must be subject-matter that would not have been obvious on the claim date to a ...
Patentable material must be synthetic, meaning that anything natural cannot be patented. For example, minerals, materials, genes, facts, organisms, and biological processes cannot be patented, but if someone were to apply an inventive, non-obvious, step to them to synthesize something new, the result could be patentable.
A divine move is an exceptional, inspired and original move; one that is non-obvious and which balances strategy and tactics to create an unexpected turning point in a game. A divine move is singular; it is of such rarity that a professional Go player might reasonably hope to play a single such move in a lifetime.
Times are constantly changing. I am technically part of Gen Z, but I feel like a dinosaur when I speak to tween Zoomers. Technological advancements have caused our world to evolve rapidly, and ...
A synonym is a word, morpheme, or phrase that means precisely or nearly the same as another word, morpheme, or phrase in a given language. [2] For example, in the English language , the words begin , start , commence , and initiate are all synonyms of one another: they are synonymous .