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Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, August 13, 1961) is a Japanese composer and pianist at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
One notable element was the game's main theme "Ballad of the Goddess", which was a retrograde version of the recurring tune "Zelda's Lullaby". [14] Due to the use of an orchestra and the sheer amount of extra work going into the sound design, the music team doubled in size from the standard five-person group, and became the largest sound team ...
A collaboration between Tecmo Koei and Nintendo, and contains elements of Zelda and Tecmo Koei's Dynasty Warriors series. It is a spiritual successor to Hyrule Warriors, but the plot acts as a prequel to The Legend of Zelda: Breath of the Wild. Although a prequel to The Legend of Zelda: Breath of the Wild, the game is set in an alternate timeline.
Video Games Live (VGL) is a concert series created by Tommy Tallarico and Jack Wall. [2] The concerts consist of segments of video game music performed by a live orchestra with video footage and synchronized lighting and effects, [3] as well as several interactive segments with the audience.
Toru Minegishi (峰岸透, Minegishi Tōru, born 1975) is a Japanese video game composer known for his work on Nintendo games, most notably in The Legend of Zelda and Splatoon series. He was raised in a musical family and developed an interest in video games and their music from an early age.
Cover of the Edition Peters sheet music of "Lux aeterna" by György Ligeti. This is a list of online digital musical document libraries.Each source listed below offers access to collections of digitized music documents (typically originating from printed or manuscript musical sources).
The three stars each get their own segment riding alongside Zane Lowe, the host of Apple Music's in-house interview show, as he chauffeurs them around a different city. The segments are then ...
Several music tracks from the game appear in the game on Zelda-themed stages. Finally, Princess Zelda's design in Super Smash Bros. Ultimate is partially based on her incarnation from A Link to the Past and A Link Between Worlds, replacing her previous incarnations from Ocarina of Time and Twilight Princess. [121]
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