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  2. Four-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Four-dimensional_space

    Four-dimensional space (4D) is the mathematical extension of the concept of three-dimensional space (3D). Three-dimensional space is the simplest possible abstraction of the observation that one needs only three numbers, called dimensions , to describe the sizes or locations of objects in the everyday world.

  3. Five-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Five-dimensional_space

    The first approach is space-time-matter, which utilizes an unrestricted group of 5D coordinate transforms to derive new solutions of the Einstein's field equations that agree with the corresponding classical solutions in 4D spacetime. [8] Another 5D representation describes quantum physics from a thermal-space-time ensemble perspective and ...

  4. 5-cube - Wikipedia

    en.wikipedia.org/wiki/5-cube

    A perspective projection 3D to 2D of stereographic projection 4D to 3D of Schlegel diagram 5D to 4D. Net 4D net of the 5-cube, perspective projected into 3D.

  5. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space.

  6. List of mathematical shapes - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_shapes

    16 5D with 4D surfaces. Toggle 5D with 4D surfaces subsection. 16.1 Honeycombs. 17 Six dimensions. Toggle Six dimensions subsection. 17.1 Honeycombs. 18 Seven dimensions.

  7. Rotations in 4-dimensional Euclidean space - Wikipedia

    en.wikipedia.org/wiki/Rotations_in_4-dimensional...

    Rotations in 3D space are made mathematically much more tractable by the use of spherical coordinates. Any rotation in 3D can be characterized by a fixed axis of rotation and an invariant plane perpendicular to that axis. Without loss of generality, we can take the xy-plane as the invariant plane and the z-axis as the fixed axis.

  8. Volume rendering - Wikipedia

    en.wikipedia.org/wiki/Volume_rendering

    Vaa3D – a 3D, 4D and 5D volume rendering and image analysis platform for gigabytes and terabytes of large images (based on OpenGL) especially in the microscopy image field. Also cross-platform with Mac, Windows, and Linux versions.

  9. Kaluza–Klein theory - Wikipedia

    en.wikipedia.org/wiki/Kaluza–Klein_theory

    The five-dimensional (5D) theory developed in three steps. The original hypothesis came from Theodor Kaluza, who sent his results to Albert Einstein in 1919 [2] and published them in 1921. [3] Kaluza presented a purely classical extension of general relativity to 5D, with a metric tensor of 15 components.