Search results
Results from the WOW.Com Content Network
Zachtronics LLC is an American video game developer, best known for engineering-oriented puzzle video games and programming games. Zachtronics was founded by Zach Barth in 2000, who serves as its lead designer. [1] Some of their games include SpaceChem, Infinifactory, TIS-100, and Shenzhen I/O. Infiniminer (2009) inspired the creation of Minecraft.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Zach Barth (left) and Matthew Burns, at the 2019 Game Developers Choice Awards. Zach Barth is the primary developer behind Zachtronics and has created a number of puzzle-driven programming games. Opus Magnum is a refined version of Barth's first game, The Codex of Alchemical Engineering, which was a 2008 browser game programmed in Adobe Flash. [3]
Space Engineers is a voxel-based sandbox game, developed and published by Czech independent developer Keen Software House.In 2013, the initial developmental release of the game joined the Steam early access program.
After Heart of the Alien became unsupported and unavailable, Gil Megidish took up 2004 the effort of extracting a source code variant from the binary game by reverse engineering to make the game available again on modern platforms. [348] The extracted source code was made open-source and is hosted freely available on SourceForge.
This category lists video games developed by Engineering Animation. Pages in category "Engineering Animation games" The following 3 pages are in this category, out of 3 total.
Keen Software House is an independent video game developing company based in Prague, Czech Republic.The company was founded by Marek Rosa in 2010.. Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science into the gameplay.
Temple Run 2 is an endless runner video game developed and published by Imangi Studios.A sequel to Temple Run, the game was produced, designed and programmed by husband and wife team Keith Shepherd and Natalia Luckyanova, [7] with art by Kiril Tchangov. [7]