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  2. Interactive Learning - Wikipedia

    en.wikipedia.org/wiki/Interactive_Learning

    Interactive learning is a pedagogical approach that incorporates social networking and urban computing into course design. In interactive learning, people collaborate to share information. In interactive learning, people collaborate to share information.

  3. History of virtual learning environments in the 1990s - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    Early 1997, CourseInfo is founded by Dan Cane and Stephen Gilfus, an undergraduate student and teaching assistant, and launches the Interactive Learning Network 1.5 based on scripts that Dan Cane began writing in 2006. The product is one of the first systems to be based on a relational database with internet forms and scripts that provided ...

  4. Digital learning - Wikipedia

    en.wikipedia.org/wiki/Digital_learning

    Digital learning has many beneficial outcomes, one of which is the student’s ability to work at his/her own pace. With assignments being online students can decide when they want to complete them. If they work best in the morning, they can do them in the morning.

  5. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Digital technology can improve teaching and learning by motivating students with engaging, interactive, and fun learning environments. These online interactions enable further opportunities to develop digital literacy, 21st century skills, and digital citizenship. [121]

  6. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Digital literacy requires certain skill sets that are interdisciplinary in nature. Warschauer and Matuchniak (2010) list three skill sets, or 21st century skills, [20] that individuals need to master in order to be digitally literate: information, media, and technology; learning and innovation skills; and life and career skills. [vague].

  7. Online learning in higher education - Wikipedia

    en.wikipedia.org/wiki/Online_learning_in_higher...

    [20] [24] Synchronous learning takes place through digital platforms where the learners are utilizing the online media at the same time. When compared to asynchronous learning, synchronous online environments provide a greater sense of feeling supported, as the exchange of text or voice is immediate and feels more like a conversation. [20]

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