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Duplicate code is most commonly fixed by moving the code into its own unit (function or module) and calling that unit from all of the places where it was originally used. Using a more open-source style of development, in which components are in centralized locations, may also help with duplication.
Duping refers to the practice of using a bug in a video game to illegitimately create duplicates of unique items or currency in a persistent online game, such as an MMOG. Duping can vastly destabilize a virtual economy or even the gameplay itself, depending on the item duplicated and the rate at which duplication occurs.
"Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.
Duplication, or doubling, multiplication by 2; Duplication matrix, a linear transformation dealing with half-vectorization; Doubling the cube, a problem in geometry also known as duplication of the cube; A type of multiplication theorem called the Legendre duplication formula or simply "duplication formula"
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The duplication formula and the multiplication theorem for the gamma function are the prototypical examples. The duplication formula for the gamma function is (+) = ().It is also called the Legendre duplication formula [1] or Legendre relation, in honor of Adrien-Marie Legendre.
In OCaml, the library function Oo.copy performs shallow copying of an object. In Python, the library's copy module provides shallow copy and deep copy of objects through the copy() and deepcopy() functions, respectively. [13] Programmers may define special methods __copy__() and __deepcopy__() in an object to provide custom copying implementation.
Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.