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Nicolas Thibieroz, AMD's Senior Manager of Worldwide Gaming Engineering, argues that "it can be difficult for developers to leverage their R&D investment on both consoles and PC because of the disparity between the two platforms" and that "proprietary libraries or tools chains with "black box" APIs prevent developers from accessing the code for maintenance, porting or optimizations purposes". [7]
HYPR-RX enables Radeon Anti-Lag, Boost, and Super Resolution. In supported games, this is done automatically according to a user's AMD Software settings; otherwise, it requires some configuration in-game. HYPR-RX requires an RDNA3 GPU. [11] Radeon Chill lowers performance when the AMD drivers detect idle moments in games and can set frame rate ...
The use of simple algorithms and minimum fragment operations ensures that CPU bounding does not occur. Each frame, the program will compute each sphere's distance and choose a model from a pool according to this information. To easily show the concept, the distance at which each model is used is hard coded in the source. A more involved method ...
With RDNA, AMD sought to reduce latency and improve power efficiency over their previous Vega series based on GCN 5th gen and Nvidia's competing Turing microarchitecture. [ 1 ] RDNA 2 was first publicly announced in January 2020 with AMD initially calling RDNA 2 a "refresh" of the original RDNA architecture from the previous year. [ 2 ]
ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.
An Iowa school is catching flak for having no “rizz.”. A teacher in a school district near the Nebraska border is being accused of banning the word short for charisma along with over two dozen ...
The Desktop Window Manager is a compositing window manager, meaning that each program has a buffer that it writes data to; DWM then composites each program's buffer into a final image. By comparison, the stacking window manager in Windows XP and earlier (and also Windows Vista and Windows 7 with Windows Aero disabled) comprises a single display ...
Single-GPU configurations do not suffer from this defect in most cases and can in some cases output a subjectively smoother video compared to a multi-GPU setup using the same video card model. Micro stuttering is inherent to multi- GPU configurations using alternate frame rendering (AFR), such as Nvidia SLi and AMD CrossFireX but can also exist ...