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Fin Fin on Teo the Magic Planet [a] (stylized as fin fin: On TEO, the Magic Planet) is a 1996 computer game for Windows-based computers made by Fujitsu about a creature that is a hybrid of a bird and a dolphin which the user can communicate with via a microphone which came with the game, as well as with a webcam add-on called the SmartSensor.
Dolphin VR is a third-party project aimed to extend Dolphin with the ability to play games "in virtual reality with accurate life-size scale, full FOV [field of view], a 3D HUD, independent aiming, and the ability to look around." [127] HTC Vive and Oculus Rift are supported. [128] PC Gamer tested a few games with Dolphin VR.
Ecco Jr. is a video game in the Ecco the Dolphin series, released by Sega in North America in April 1995 and in Australia in November 1995. It has the controls and basic gameplay of the other two Mega Drive/Genesis titles, but is geared towards younger players, lacking the high difficulty of Ecco the Dolphin and Ecco: The Tides of Time.
The game's prototype features gameplay similar to Ecco the Dolphin: Defender of the Future. [3] The game's levels are fully playable, with an active debug code allowing for the player to select from a list of levels, and then freely direct Ecco the Dolphin to swim through said water-based levels.
The Video Game Update gave the game a positive review, stating that the graphics of the game were up to Activision's high standards noting the realistic dolphin swimming movements while finding the seagull unimpressive. The review concluded that Dolphin was "fascinating, although fans of heavy video action may find it a bit too cerebral. There ...
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Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
The game is similar to The Dog Island, in which the player controls a dog or cat through environments while completing tasks. Before the game starts, the player is asked to choose the animal's breed, gender, and finally, name, all of which have no bearing in the game itself. The player can walk, run, creep, and push rocks as locomotion.