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WWE SmackDown! vs. Raw also includes a redone WWE PPV (Pay-Per-View) mode from its past games where the player can play sample PPVs based on real life match cards from 2004, or create a PPV of their own by booking matches and choosing match types with any superstar, legend or created superstar in the game. Created championships could also be ...
Since the reintroduction of WWE's brand extension in 2016, performers are assigned to one of two primary "main roster" brands: Raw and SmackDown. A third brand, NXT, had originally been designated as a developmental brand for the main roster. In 2019 it was elevated to the third main roster brand.
WWE currently divides its roster between three brands. Most wrestlers perform exclusively on a single brand (with select exemptions). WWE's two primary brands are Raw and SmackDown, collectively referred to as the main roster. NXT serves as the developmental brand (although it was considered a third main brand from 2019 to 2021). [1]
WWE SmackDown vs. Raw 2007 is a professional wrestling video game developed by Yuke's and published by THQ in 2006. It is the third game under the WWE SmackDown vs Raw name, the eighth game overall in the video game series based on the World Wrestling Entertainment (WWE) professional wrestling promotion, and is the successor to 2005's WWE SmackDown! vs. Raw 2006.
WWE SmackDown vs. Raw 2011 [4] is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation Portable (PSP), Xbox 360, and Wii systems. The game was released worldwide in October 2010, with the PS3 and Xbox 360 versions for Japan in February 2011.
WWE SmackDown! vs. Raw 2006 (also known as Exciting Pro Wrestling 7 in Japan) is a professional wrestling video game and developed by Yuke's that was released on the PlayStation 2 and PlayStation Portable by THQ in 2005.
Raw is a brand of the American professional wrestling promotion WWE that was established on March 25, 2002. Brands are divisions of WWE's roster where wrestlers are assigned to perform on a weekly basis when a brand extension is in effect.
Most of the later games, from WWF SmackDown! 2: Know Your Role to WWE SmackDown vs. Raw 2006 used the aforementioned control scheme. With WWE SmackDown vs Raw 2007 new game mechanics were introduced, in which a new control scheme altered the grappling system of the game, called "Ultimate Control moves". Unlike the previous games, where the ...
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