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  2. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  3. Virtual community of practice - Wikipedia

    en.wikipedia.org/wiki/Virtual_community_of_practice

    Companies are using virtual worlds to exchange information and ideas. [28] In addition, virtual worlds are used for technical support and business improvements. Case studies document how virtual worlds provide teamwork and training simulations that otherwise be inaccessible. Examples of virtual worlds include: Second Life; Whyville

  4. Virtual collaboration - Wikipedia

    en.wikipedia.org/wiki/Virtual_collaboration

    Virtual collaboration is the method of collaboration between virtual team members that is carried out via technology-mediated communication. Virtual collaboration follows the same process as collaboration, but the parties involved in virtual collaboration do not physically interact and communicate exclusively through technological channels. [ 1 ]

  5. Social media in education - Wikipedia

    en.wikipedia.org/wiki/Social_media_in_education

    In the educational context, Slack serves as a versatile platform for collaboration. Teachers and students use it to create channels for class discussions, share resources, and manage group assignments. Public and private channels make it easy to declare a difference between transparency and inclusivity and a selected audience.

  6. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    A learning management system (LMS) or virtual learning environment (VLE) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. [1]

  7. Virtual Collaborative Learning - Wikipedia

    en.wikipedia.org/wiki/Virtual_Collaborative_Learning

    Similar to computer-supported collaborative learning (CSCL), virtual collaborative learning environments aim to produce technology-based learning processes where participants can work together as a group to construct and share knowledge (Ghaoui 2003, pp. 43). Such environments “provide a rich opportunity for collaborative knowledge building ...

  8. Online discussion platform - Wikipedia

    en.wikipedia.org/wiki/Online_discussion_platform

    The proposed interactive e-learning community (iELC) is a platform that engages physics students in online and classroom learning tasks. In brief classroom discussions fundamental physics formulas, definitions and concepts are disclosed, after which students participate in the iELC form discussion and utilize chat and dialogue tools to improve ...

  9. Virtual team - Wikipedia

    en.wikipedia.org/wiki/Virtual_team

    A virtual team (also known as a geographically dispersed team, distributed team, or remote team [1]) usually refers to a group of individuals who work together from different geographic locations and rely on communication technology [2] such as email, instant messaging, and video or voice conferencing services in order to collaborate.