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  2. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    This is an accepted version of this page This is the latest accepted revision, reviewed on 16 October 2024. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...

  3. Remote camera - Wikipedia

    en.wikipedia.org/wiki/Remote_camera

    A remote camera, also known as a trail camera or game camera, is a camera placed by a photographer in areas where the photographer generally cannot be at the camera to snap the shutter. This includes areas with limited access, tight spaces where a person is not allowed, or just another angle so that the photographer can simultaneously take ...

  4. Gamecaster - Wikipedia

    en.wikipedia.org/wiki/Gamecaster

    The company holds a patent in virtual camera control technology. According to Teamxbox.com, Gamecaster is responsible for creating "the world’s first video game camera". [1] This technology is responsible for combining video gaming and the broadcasting of sports events; thus introducing video gaming as a spectator sport. According to CBS news ...

  5. Skycam - Wikipedia

    en.wikipedia.org/wiki/Skycam

    Skycam HD at an ESPN on ABC–broadcast University of California, Berkeley football game.. While "SkyCam" is a registered trademark, the term "Skycam" is often used generically for cable-suspended camera system, and competing systems like CableCam (invented by Jim Rodnunsky but also a subsidiary of Kroenke Sports & Entertainment, LLC), Spidercam and Robycam 3D.

  6. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control ...

  7. EyeToy - Wikipedia

    en.wikipedia.org/wiki/EyeToy

    Dance Factory – players can optionally see themselves dancing, additional mode with 2 camera targets. DT Racer (XS Games, 2005) – Take a photo using the EyeToy camera and use as driver licence photo in-game and during races in first-person view you can see your reflection in the rear-view mirror. Formula One 05 (Sony, mid-2004)

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