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This is rarely a feature in a higher-level language, and so wrapper functions for system calls are written using inline assembler. The following C code example shows an x86 system call wrapper in AT&T assembler syntax, using the GNU Assembler. Such calls are normally written with the aid of macros; the full code is included for clarity.
x86 assembly language is a family of low-level programming languages that are used to produce object code for the x86 class of processors. These languages provide backward compatibility with CPUs dating back to the Intel 8008 microprocessor, introduced in April 1972.
Below is the full 8086/8088 instruction set of Intel (81 instructions total). [2] These instructions are also available in 32-bit mode, in which they operate on 32-bit registers (eax, ebx, etc.) and values instead of their 16-bit (ax, bx, etc.) counterparts.
Originally all System/360 operating systems were written in assembler language, and all system interfaces were defined by macro definitions. Access from high-level languages (HLLs) was restricted to what that language supplied, and other system calls had to be coded as assembler subroutines called from HLL programs.
In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]
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