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  2. List of arbitrary-precision arithmetic software - Wikipedia

    en.wikipedia.org/wiki/List_of_arbitrary...

    dc: "Desktop Calculator" arbitrary-precision RPN calculator that comes standard on most Unix-like systems. KCalc, Linux based scientific calculator; Maxima: a computer algebra system which bignum integers are directly inherited from its implementation language Common Lisp. In addition, it supports arbitrary-precision floating-point numbers ...

  3. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    Some programming languages (or compilers for them) provide a built-in (primitive) or library decimal data type to represent non-repeating decimal fractions like 0.3 and −1.17 without rounding, and to do arithmetic on them. Examples are the decimal.Decimal or num7.Num type of Python, and analogous types provided by other languages.

  4. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    The representation has a limited precision. For example, only 15 decimal digits can be represented with a 64-bit real. If a very small floating-point number is added to a large one, the result is just the large one. The small number was too small to even show up in 15 or 16 digits of resolution, and the computer effectively discards it.

  5. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    For floating-point arithmetic, the mantissa was restricted to a hundred digits or fewer, and the exponent was restricted to two digits only. The largest memory supplied offered 60 000 digits, however Fortran compilers for the 1620 settled on fixed sizes such as 10, though it could be specified on a control card if the default was not satisfactory.

  6. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The "decimal" data type of the C# and Python programming languages, and the decimal formats of the IEEE 754-2008 standard, are designed to avoid the problems of binary floating-point representations when applied to human-entered exact decimal values, and make the arithmetic always behave as expected when numbers are printed in decimal.

  7. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  8. Floating-point error mitigation - Wikipedia

    en.wikipedia.org/wiki/Floating-point_error...

    Huberto M. Sierra noted in his 1956 patent "Floating Decimal Point Arithmetic Control Means for Calculator": [1] Thus under some conditions, the major portion of the significant data digits may lie beyond the capacity of the registers.

  9. Extended precision - Wikipedia

    en.wikipedia.org/wiki/Extended_precision

    Bounds on conversion between decimal and binary for the 80-bit format can be given as follows: If a decimal string with at most 18 significant digits is correctly rounded to an 80-bit IEEE 754 binary floating-point value (as on input) then converted back to the same number of significant decimal digits (as for output), then the final string ...