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In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...
[64] [66] There are three "10 Level 9" profiles which encapsulate various capabilities of popular DirectX 9.0a cards, and Direct3D 10, 10.1, and 11 each have a separate feature level; each upper level is a strict superset of a lower level. [67] Tessellation was earlier considered for Direct3D 10, but was later abandoned.
Direct3D 12.0 Ultimate (feature level 12_2) Shader Model: Shader Model 6.7: OpenCL: OpenCL 2.1: ... was capable of generating 26 images per minute with Stable ...
Direct3D 10.1 introduces "feature levels" 10_0 and 10_1, which allow use of only the hardware features defined in the specified version of Direct3D API. Direct3D 11 adds level 11_0 and "10 Level 9" - a subset of the Direct3D 10 API designed to run on Direct3D 9 hardware, which has three feature levels (9_1, 9_2 and 9_3) grouped by common ...
All products support Direct3D 12.0 on a feature level 11_0, OpenGL 4.6 and OpenCL 1.1. The only exception is the GeForce 405, an OEM-only card, which is based on the GT218 ( Tesla ) core only supporting DirectX 11.1 with feature level 10_1, OpenGL 3.3 and no OpenCL support, and is the only card in the GeForce 400 range not based on the Fermi ...
Real-time hardware accelerated ray tracing is a new feature for RDNA 2 which is handled by a dedicated ray accelerator inside each CU. [10] Ray tracing on RDNA 2 relies on the more open DirectX Raytracing protocol rather than the Nvidia RTX protocol.
According to the definition by Microsoft, Direct3D feature level 11_1 must be complete, otherwise the Direct3D 11.1 path can not be executed. [16] The integrated Direct3D features of the Kepler architecture are the same as those of the GeForce 400 series Fermi architecture.
The Radeon R700 is the engineering codename for a graphics processing unit series developed by Advanced Micro Devices under the ATI brand name. The foundation chip, codenamed RV770, was announced and demonstrated on June 16, 2008 as part of the FireStream 9250 and Cinema 2.0 initiative launch media event, [5] with official release of the Radeon HD 4800 series on June 25, 2008.
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