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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Every rotation in three dimensions is defined by its axis (a vector along this axis is unchanged by the rotation), and its angle — the amount of rotation about that axis (Euler rotation theorem). There are several methods to compute the axis and angle from a rotation matrix (see also axis–angle representation ).

  3. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The number of Euler angles needed to represent the group SO(n) is n(n − 1)/2, equal to the number of planes containing two distinct coordinate axes in n-dimensional Euclidean space. In SO(4) a rotation matrix is defined by two unit quaternions, and therefore has six degrees of freedom, three from each quaternion.

  4. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    This is also true for representations based on sequences of three Euler angles (see below). If the rotation angle θ is zero, the axis is not uniquely defined. Combining two successive rotations, each represented by an Euler axis and angle, is not straightforward, and in fact does not satisfy the law of vector addition, which shows that finite ...

  5. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The axis–angle representation is equivalent to the more concise rotation vector, also called the Euler vector (not to be confused with a vector of Euler angles). In this case, both the rotation axis and the angle are represented by a vector codirectional with the rotation axis whose length is the rotation angle θ , θ = θ e . {\displaystyle ...

  6. Euler's rotation theorem - Wikipedia

    en.wikipedia.org/wiki/Euler's_rotation_theorem

    A rotation represented by an Euler axis and angle. In geometry, Euler's rotation theorem states that, in three-dimensional space, any displacement of a rigid body such that a point on the rigid body remains fixed, is equivalent to a single rotation about some axis that runs through the fixed point. It also means that the composition of two ...

  7. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    In the theory of three-dimensional rotation, Rodrigues' rotation formula, named after Olinde Rodrigues, is an efficient algorithm for rotating a vector in space, given an axis and angle of rotation. By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3) , the group of all rotation matrices ...

  8. Orientation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Orientation_(geometry)

    Euler's rotation theorem shows that in three dimensions any orientation can be reached with a single rotation around a fixed axis. This gives one common way of representing the orientation using an axis–angle representation. Other widely used methods include rotation quaternions, rotors, Euler angles, or rotation matrices.

  9. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    That it is an orthogonal matrix means that its rows are a set of orthogonal unit vectors (so they are an orthonormal basis) as are its columns, making it simple to spot and check if a matrix is a valid rotation matrix. Above-mentioned Euler angles and axis–angle representations can be easily converted to a rotation matrix.